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Sonify Updated

24 February 2011

Code Changes

I made a couple of revisions to Sonify over the last week. Most significantly I replaced GD Library with SDL. Now Sonify can draw decoded audio into a window and resize its output using nearest-neighbor scaling—preserve those pixels!

Sonify with JackPilot

Note: The screenshot above also shows JackPilot—part of the JACK OS X project.

Sonify uses Pascal Getreuer’s colorspace for converting between HSL and RGB color models. Puzzlingly, tests I’ve run show that the conversions I am doing are a bit more than imprecise.

Compare the image above to the two below: the bottom left graphic is the source image; the screenshot above shows the image reconstructed using sine waves in the frequency range of 100-1100 Hz; and the bottom right screenshot shows the image reconstructed using square waves over the same frequency range. The two instances of Sonify were launched using ./sonify sfy color.png 1000 100 10 sin 2 and ./sonify sfy color.png 1000 100 10 sq 2.

Left: source image; Right: square wave reconstruction mapped from 100-1100 Hz.

Left: source image; Right: square wave reconstruction mapped from 100-1100 Hz.

I am guessing the apparent phase-shift error either comes from imprecision in the data types of my variables or propogates through the colorspace conversions; however, I have yet to examine this.

Instead I spent time over the past couple of days scrubbing and commenting Sonify’s source files. The code I posted below (including the manner of writing to disk, unused variables, and crap I wrote at 4:00 AM) is just horrible, really. But now anyone can peak into the project, get a clear sense of what’s going on, and start hacking, beause…

GitHub

I just started using GitHub, and Sonify is my first repo.

I was working on a Haskell program for a lab two weeks ago when I accidentally rm-ed my source code—some form of version control would have been helpful! Now I plan to use git with my future projects and push as many as are worthwhile to GitHub.

Finally, some glitchy images I made while feeding Sonify a wavering synthesizer signal from Ableton Live:

Sonify glitches

It’s fun to see what kind of patterns emerge out of this system.

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